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Castle Panic is a board game designed by Justin De Witt and published by Fireside Games in 2009 Castle Panic is tower defense strategy game. The object of the game is to protect your castle from monsters. While traditional games pit players against one another, this game has them working together. This means if one fails they all fail. == Game Play == The game is set up in a circle. The circle is divided into 4 sections. Each section of the circle is subdivided and labeled either forest, the outermost section, moving inward with, archer, knight, and swordsman respectively. The objective of the game is to kill the monsters invading from the forest before they can destroy your castle. Each player has their turn in order trading, attacking, and potentially repairing their castle. After the players turns, monsters are added and move toward the castle. If they have already reached the edge of the walls or towers of the castles they will attack the obstacle in front of them. If all the towers are destroyed the monsters win and the players lose. Monsters are defeated by using your cards in their hand to attack them. Each card attacks in its colored area and class location, e.g. a blue archer can only attack in the blue archer space. The exception to this rule is the hero who can attack in any subsection of their color. Each turn consists of 6 six steps # Draw cards up to a limit of 5. # Discard and then draw a new card. This can be done optionally. This is useful to remove cards that aren't helpful to the player # Trade cards with other players. This allows you to get the cards you need to survive while giving players cards they will also want or need. # Play as many cards as you want. This of course is used to defeat monsters and protect your castle. # Move monsters into the next closest ring. # Draw two new monsters and add them to the board. Their position is determined by a roll of the dice. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Castle Panic」の詳細全文を読む スポンサード リンク
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